Who Am I?

Since 2020, I have been an avid composer in designing video game music, inspired by composers like Koji Kondo(Super Mario Bros), Hajime Wakai(Pikmin), and Toby Fox(Undertale). I am a dedicated senior high school student with demonstrated expertise in video game music composition and sound design. Bringing 5 years of experience across multiple Digital Audio Workstations, a successful YouTube channel with a substantial following, and comprehensive knowledge of the gaming industry. I am seeking to leverage my technical skills and creative vision to enhance player experience through innovative musical compositions and sound design, while contributing fresh perspectives to game development teams.

In the fall of 2025, I will be joining the class of 2029 at the Johns Hopkins Peabody Institute, for a Bachelors of Music in the cutting edge major, Music for New Media: Film and Game Scoring.

Production Setup

DAW

Logic Pro

Notation Software

Sibelius

Audio Interface

Scarlett Solo (3rd Gen)

Favorite VST

Omnisphere

Mastering Software

Ozone 11

Operating Software

Windows / Mac